![]() Return to Turn-Based Strategy Games Home Page Learn C++ with our recommended free books and free tutorials. The Battle for Wesnoth is written in C++. Translated into over 30 different languages.ĭeveloper: The Battle for Wesnoth Development Team.Cross-platform support – Linux, macOS, and Windows operating systems.Tons of player-made content available from the official add-ons server: new campaigns, factions, and multiplayer maps with new and unique mechanics and artwork. ![]() Highly moddable engine combining WML and Lua scripting.Face off against other players over the Internet, or challenge your friends over a private/local network or hot-seat.Over 200 unit types in seven major factions, all with distinctive abilities, weapons and spells.17 single player campaigns and 55 multiplayer maps to choose from.Units hand-animated in a vibrant pixel art style, with semi-realistic portraits used for dialog.Play campaigns multi-player over the LAN/internet.Campaigns are sequences of battles with a connecting storyline:.Sudo yum install wesnoth wesnoth-tools wesnoth-serverįor the other distributions you can look for the installation command here or the binary to install the game on the system is also offered at this link. In the case of ArchLinux and derivatives you install with: To install Wesnoth on Debian, Ubuntu and derivatives you must open a terminal and execute the following command: On the other hand, if you don't have Steam and you don't want to install it, you can install the game with the following commands. In addition, the game is also in the Steam catalog so if you have this video game platform installed on your system you just have to go to the following link and you can add the game to your catalog and install it. ![]() Wesnoth is a multiplatform game so that you can find the game within the official repositories of the majority of Linux distributions. How to install Battle for Wesnoth on Linux? The AI configuration is also more flexible. In particular, Lua version used now is 5.3.4 and the Lua API has been augmented with the ability to write card generators to Lua. Wesnoth's scripting language for creating complex scenarios has undergone several improvements. Other campaigns, particularly Northern Rebirth's and Descent into Darkness, have been significantly redesigned, with new maps and tweaks to some existing maps and illustration improvements and portraits of the characters. In particular, the desert elves have new artwork and various game-level changes make them more distinct from the wood elves. The campaign " Under the Burning Suns »has been redesigned. ![]() The latter, refined and well integrated into the world of Wesnoth, finally found its place among the official campaigns. New types of land have also appeared and now the villages are illuminated at night.įrom a technical point of view, the game now uses version 2 of the SDL library, which should bring improvements in hardware management such as multiple screens.Ī new campaign has been added to the game, "Secrets of the ancients." Initially, it was a campaign created by a player and available in extensions. The appearance of the game has also been improved as many units now have new artwork and animations. In this new version the game interface had some improvements again, of which we can highlight that some windows are easier to use and the use of fonts has been improved.
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